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=== Bounty category === | === Bounty category === | ||
==== Regular creatures ==== | ==== Regular creatures (total: 3.210) ==== | ||
{| class="wikitable fandom-table" | {| class="wikitable fandom-table" | ||
!'''Charm points''' | !'''Charm points''' | ||
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|32 | |32 | ||
|1.600 | |1.600 | ||
|} | |} | ||
==== Original bosses ==== | ==== Original bosses (total: 1.100) ==== | ||
{| class="wikitable fandom-table" | {| class="wikitable fandom-table" | ||
!'''Charm points''' | !'''Charm points''' | ||
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|11 | |11 | ||
|1.100 | |1.100 | ||
|} | |} | ||
==== Custom rares ==== | ==== Custom rares (total: 1.120) ==== | ||
{| class="wikitable fandom-table" | {| class="wikitable fandom-table" | ||
!'''Charm points''' | !'''Charm points''' | ||
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|2 | |2 | ||
|20 | |20 | ||
|} | |} | ||
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|[[File:Hellhound.png|frameless]] | |[[File:Hellhound.png|frameless]] | ||
|Hellhound | |Hellhound | ||
|Knight axe (12%), fire sword (8.5%), fire axe (6%), gold nugget (8%), knight armor (6%), ravenwing (5%), skull legs (1%), hydra slayer (2%), skull armor (1.5%), burning giant sword (1%), fearbringer (0.2%), <span style="color:#FF9633">infernal helmet</span>, (0%) <span style="color:#FF9633">burning shield</span> (0%), <span style="color:#FF9633">infernal greaves</span> (0%), <span style="color:#FF9633">infernal chestplate</span> (0%) | |Knight axe (12%), fire sword (8.5%), fire axe (6%), gold nugget (8%), knight armor (6%), ravenwing (5%), skull legs (1%), hydra slayer (2%), hellhound paw (2%), skull armor (1.5%), burning giant sword (1%), fearbringer (0.2%), <span style="color:#FF9633">infernal helmet</span>, (0%) <span style="color:#FF9633">burning shield</span> (0%), <span style="color:#FF9633">infernal greaves</span> (0%), <span style="color:#FF9633">infernal chestplate</span> (0%) | ||
|- | |- | ||
|[[File:HellfireDemon.png|frameless]] | |[[File:HellfireDemon.png|frameless]] | ||
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|[[File:Phoenix.png|frameless]] | |[[File:Phoenix.png|frameless]] | ||
|Phoenix | |Phoenix | ||
|Fire axe (2.5%), fire club (1,5%), golden armor (1.2%), royal helmet (1%), bronze shield (0.8%), golden legs (0.5%), phoenix egg (0.3%), holy ankh (0.2%), <span style="color:#FF9633">phoenix shield</span> (0%), <span style="color:#FF9633">flaming bow</span> (0%), <span style="color:#FF9633">holy bow</span> (0%) | |Fire axe (2.5%), phoenix feather (2%), fire club (1,5%), golden armor (1.2%), royal helmet (1%), bronze shield (0.8%), golden legs (0.5%), phoenix egg (0.3%), holy ankh (0.2%), <span style="color:#FF9633">phoenix shield</span> (0%), <span style="color:#FF9633">flaming bow</span> (0%), <span style="color:#FF9633">holy bow</span> (0%) | ||
|- | |- | ||
|[[File:PossessedBook.png|frameless]] | |[[File:PossessedBook.png|frameless]] | ||
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|[[File:TaintedPaladin.png|frameless]] | |[[File:TaintedPaladin.png|frameless]] | ||
|Tainted phoenix paladin | |Tainted phoenix paladin | ||
|Ranger legs (4%), skull legs (1.3%), green robe (1%), paladin crossbow (0.5%), paladin armor (0.4%), golden legs (0.3%), demonbone amulet (0.3%), cursed bow (0.2%), <span style="color:#FF9633">holy ankh</span> (0%), <span style="color:#FF9633">medallion of the paladin order</span> (0%), holy bow (0%) | |Ranger legs (4%), skull legs (1.3%), green robe (1%), paladin crossbow (0.5%), paladin armor (0.4%), golden legs (0.3%), demonbone amulet (0.3%), cursed bow (0.2%), <span style="color:#FF9633">holy ankh</span> (0%), <span style="color:#FF9633">medallion of the paladin order</span> (0%), <span style="color:#FF9633">holy bow</span> (0%) | ||
|- | |||
|[[File:TaintedPriest.png|frameless]] | |||
|Tainted phoenix priest | |||
|Skull staff (5%), arcana staff (3%), blue robe (2%), demonbone amulet (0.5%), golden legs (0.4%), energetic robe (0.2%), nightmare book (0.1%), holy ring (0.1%), <span style="color:#FF9633">holy ankh</span> (0%), <span style="color:#FF9633">holy amulet</span> (0%) | |||
|- | |- | ||
|[[File:UndeadDragon.png|frameless]] | |[[File:UndeadDragon.png|frameless]] | ||
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|[[File:StoneGolem.gif|frameless]] | |[[File:StoneGolem.gif|frameless]] | ||
|Grorlam | |Grorlam | ||
| | |Steel boots (100%), steel boots (5%), red gem (0.5%), behemoth helmet (0.5%), ring of vitality (0.2%) | ||
|- | |- | ||
|[[File:DragonLord.gif|frameless]] | |[[File:DragonLord.gif|frameless]] |
Latest revision as of 14:19, 11 October 2024
Introduction
Charms can be unlocked by finishing the bounty requirement for each monster. There are currently 7 categories of charms. Once you have gathered enough charm points, you can exchange them in the Bounty Hall (Darashia). You do not need to activate the charm, this is a visual bug in the interface. Once you unlock a charm it is permanent. The charm will automatically trigger on unlocked monsters except for Master Tanner, this charm will work on any creature once you unlock it.
There are 3 stages of bounty
- Stage 1: reveals location
- Stage 2: reveals loot table
- Stage 3: rewards the points
Bounty category
Regular creatures (total: 3.210)
Charm points | Kills required | List of monsters | Unique monsters | Points obtainable |
---|---|---|---|---|
5 | 100 | Badger, black sheep, bug, butterfly (blue, red, yellow, purple), cave rat, chicken, deer, dog, flamingo, hyaena, parrot, pig, poison spider, rabbit, rat, sheep, skunk, snake, spider, wasp, winter wolf, wolf, red fox, crab, bat, centipede | 29 | 145 |
10 | 250 | Amazon, bandit, bear, cobra, crocodile, dwarf, elf, frost troll, ghoul, goblin, larva, lion, minotaur, orc, orc spearman, orc warrior, polar bear, rotworm, scorpion, skeleton, smuggler, spit nettle, swamp troll, troll, valkyrie, wild warrior, witch, desert fox | 28 | 280 |
15 | 500 | Assassin, bonebeast, centaur, crypt shambler, cyclops, dark monk, demon skeleton, dwarf geomancer, dwarf guard, dwarf soldier, elf arcanist, elf scout, fire devil, fire elemental, gargoyle, ghost, hunter, minotaur archer, minotaur guard, minotaur mage, monk, mummy, orc berserker, orc leader, orc rider, orc shaman, sand scorpion, scarab, slime, stalker, stone golem, tarantula, turtle, vampire, war wolf | 35 | 525 |
25 | 1.000 | Beholder, black knight, blood crawler, blue djinn, dragon, efreet, green djinn, lich, marid, necromancer, orc warlord, priestess, ogre | 13 | 325 |
35 | 1.500 | Ancient scarab, banshee, dragon lord, ettin, giant spider, harpy, hero, hydra, misery, shadow panther, watcher | 11 | 385 |
50 | 2.500 | Ancient dragon, arachna, basilisk, behemoth, black widow, blazing skull, blood bat, colossus, corrupted plague, dark rider, demon, demonic beholder, elder beholder, elder tree, executioner, furious mistress, giant eagle, hellhound, hellfire demon, phoenix knight, phoenix paladin, phoenix priest, ice dragon, medusa, observer, phoenix, possessed book, sharir, soul worm, undead dragon, warlock, wicked blacksmith | 32 | 1.600 |
Original bosses (total: 1.100)
Charm points | Kills required | List of monsters | Unique monsters | Points obtainable |
---|---|---|---|---|
100 | 5 | Yeti, Dharalion, Zhandramon, Demodras, Evil eye, Old Widow, Grorlam, Necropharus, Horned Fox, General Murius, Fernfang | 11 | 1.100 |
Custom rares (total: 1.120)
Charm points | Kills required | List of monsters | Unique monsters | Points obtainable |
---|---|---|---|---|
100 | 250 | Apprentice of Urnas, Pyro the Titan, Holy Phoenix Knight, Holy Phoenix Paladin, Holy Phoenix Priest, King Sanctus, Ancient Mage | 7 | 700 |
100 | 5 | Commander Fendrel, Mystic Unicorn, Jibblin | 3 | 300 |
50 | 5 | Queen of the Arachna, Worm Mother | 2 | 100 |
10 | 5 | Attic rat, troll leader | 2 | 20 |
Charm category
Charm | Description | Popularity | Points | NPC | |
---|---|---|---|---|---|
Lucky | 10% chance for a shiny to spawn when you kill a fully unlocked creature. The normal shiny spawn is 1/250 and the chance for a charm shiny spawn is 1/4000 together making it 0.44% up from 0.4% so a 10% buff in total. |
Low | 750 | Rogue | |
Master Tanner | Increase skinning chance by 300% | Medium | 250 | Falcon | |
Monster expert | 1% extra experience when you kill a fully unlocked creature. | Low | 500 | Foxy | |
Scavenger | 5% chance to boost your hp and mana regeneration when you kill a fully unlocked creature. | Low | 400 | Viper | |
Fatal blow | 3% chance to cause a fatal blow when you kill a fully unlocked creature. | High | 750 | Bullet | |
Calling home | Teleport to the bounty hall every 4 hours. Does not work in combat. | High | 250 | Comet | |
Master Trader | Ability to sell to both blue and green djinn. Also allows you to sell special products.
You do not need to to any djinn quest when you chose this charm. |
High | 250 | Abdullah | |
Total | - | 3.150 | - |