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=== Bounty | == Introduction == | ||
Charms can be unlocked by finishing the Bounty for each monster. There are currently 7 categories of charms. Once you have gathered enough charm points, you can exchange them in the Bounty Hall (Darashia). There are currently 7 charms that are activated '''permanently'''. You do not have to have an active charm, this is a visual bug. Once you have fully unlocked a monster, the charm will automatically trigger. | |||
===== | ===== Bounty category ===== | ||
{| class="fandom-table" | {| class="fandom-table" | ||
|+ | |+ | ||
!''' | !'''Charm points''' | ||
!''' | !'''Kills''' | ||
!''' | !'''List of monsters''' | ||
|- | |- | ||
| | |5 | ||
| | |100 | ||
| | |Badger, dog, sheep, bug, chicken, ... | ||
|- | |- | ||
| | |10 | ||
| | |250 | ||
| | |Rotworm, skeleton, scorpion, troll, ... | ||
|- | |- | ||
| | |15 | ||
| | |500 | ||
| | |Assasin, dwarf guard, fire devil, elf scout, ... | ||
|- | |- | ||
| | |25 | ||
| | |1000 | ||
| | |Necromancer, dragon, orc warlord, beholder, ... | ||
|- | |- | ||
| | |35 | ||
| | |1500 | ||
| | |Dragon lord, banshee, harpy, hero, ... | ||
|- | |- | ||
| | |50 | ||
| | |2500 | ||
| | |Demon, ancient dragon, warlock. phoenix, ... | ||
|- | |- | ||
| | |100 | ||
| | |5 | ||
| | |Unicorn, Yeti | ||
|} | |||
===== Charm category ===== | |||
{| class="fandom-table" | |||
| | |+ | ||
!'''Charm''' | |||
!'''Description''' | |||
!'''NPC''' | |||
!'''Charm points''' | |||
!'''Gold cost''' | |||
|- | |||
| | |||
|- | |- | ||
| | |Lucky | ||
| | |10% chance for a shiny to spawn when you kill a fully unlocked creature. | ||
| | |Rogue | ||
|750 | |||
|500000 | |||
|- | |- | ||
| | |Master Tanner | ||
| | |Increase skinning chance by 300% | ||
| | |Falcon | ||
|250 | |||
|150000 | |||
|- | |- | ||
| | |Monster expert | ||
| | |1% extra experience when you kill a fully unlocked creature. | ||
| | |Foxy | ||
|500 | |||
|350000 | |||
|- | |- | ||
| | |Scavenger | ||
| | |5% chance to boost your hp and mana regeneration when you kill a fully unlocked creature. | ||
| | |Viper | ||
|400 | |||
|275000 | |||
|- | |- | ||
| | |Fatal blow | ||
| | |3% chance to cause a fatal blow when you kill a fully unlocked creature. | ||
| | |Bullet | ||
|750 | |||
|500000 | |||
|- | |- | ||
| | |Calling home | ||
| | |Teleport to the bounty hall every 4 hours. Does not work in combat! | ||
| | |Comet | ||
|250 | |||
|150000 | |||
|- | |- | ||
| | |Master Trader | ||
| | |Ability to sell to both blue and green djinn. Also allows you to sell special products. | ||
| | |Abdullah | ||
|250 | |||
|500000 | |||
|} | |} |
Revision as of 14:34, 6 April 2023
Introduction
Charms can be unlocked by finishing the Bounty for each monster. There are currently 7 categories of charms. Once you have gathered enough charm points, you can exchange them in the Bounty Hall (Darashia). There are currently 7 charms that are activated permanently. You do not have to have an active charm, this is a visual bug. Once you have fully unlocked a monster, the charm will automatically trigger.
Bounty category
Charm points | Kills | List of monsters |
---|---|---|
5 | 100 | Badger, dog, sheep, bug, chicken, ... |
10 | 250 | Rotworm, skeleton, scorpion, troll, ... |
15 | 500 | Assasin, dwarf guard, fire devil, elf scout, ... |
25 | 1000 | Necromancer, dragon, orc warlord, beholder, ... |
35 | 1500 | Dragon lord, banshee, harpy, hero, ... |
50 | 2500 | Demon, ancient dragon, warlock. phoenix, ... |
100 | 5 | Unicorn, Yeti |
Charm category
Charm | Description | NPC | Charm points | Gold cost |
---|---|---|---|---|
Lucky | 10% chance for a shiny to spawn when you kill a fully unlocked creature. | Rogue | 750 | 500000 |
Master Tanner | Increase skinning chance by 300% | Falcon | 250 | 150000 |
Monster expert | 1% extra experience when you kill a fully unlocked creature. | Foxy | 500 | 350000 |
Scavenger | 5% chance to boost your hp and mana regeneration when you kill a fully unlocked creature. | Viper | 400 | 275000 |
Fatal blow | 3% chance to cause a fatal blow when you kill a fully unlocked creature. | Bullet | 750 | 500000 |
Calling home | Teleport to the bounty hall every 4 hours. Does not work in combat! | Comet | 250 | 150000 |
Master Trader | Ability to sell to both blue and green djinn. Also allows you to sell special products. | Abdullah | 250 | 500000 |