Charms & bounty table: Difference between revisions

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== Introduction ==
== Introduction ==
Charms can be unlocked by finishing the requirements for each monster. There are currently '''7 categories''' of charm points. Once you have gathered enough charm points and gold, you can exchange them in the '''Bounty Hall (Darashia)'''. There are currently '''7 charms''' that are activated '''permanently'''. You do not have to have an active charm, this is a visual bug. Once you have fully unlocked a monster, the charm will automatically trigger.
Charms can be unlocked by finishing the bounty requirement for each monster. There are currently '''7 categories''' of charms. Once you have gathered enough charm points, you can exchange them in the '''Bounty Hall (Darashia)''' for a gold fee. You do not need to activate the charm, this is a visual bug in the interface. Once you unlock a charm it is '''permanent'''. The charm will automatically trigger on unlocked monsters except for Master Tanner, this charm will work on any creature once you unlock it.
 
There are 3 stages of bounty
 
* Stage 1 : reveals location
* Stage 2 : reveals loot table
* Stage 3 : rewards the points
 
=== Bounty category ===
=== Bounty category ===
{| class="wikitable fandom-table"
{| class="wikitable fandom-table"
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=== Charm category ===
=== Charm category ===
{| class="wikitable fandom-table"
{| class="wikitable fandom-table"
!Visual
!'''Charm'''
!'''Charm'''
!'''Description'''
!'''Description'''
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!'''Gold cost'''
!'''Gold cost'''
|-
|-
|[[File:Lucky.png|frameless]]
|Lucky
|Lucky
|10% chance for a shiny to spawn when you kill a fully unlocked creature.  
|10% chance for a shiny to spawn when you kill a fully unlocked creature.  
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|500.000
|500.000
|-
|-
|[[File:MasterTanner.png|frameless]]
|Master Tanner
|Master Tanner
|Increase skinning chance by 300%
|Increase skinning chance by 300%
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|150.000
|150.000
|-
|-
|[[File:MonsterExpert.png|frameless]]
|Monster expert
|Monster expert
|1% extra experience when you kill a fully unlocked creature.
|1% extra experience when you kill a fully unlocked creature.
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|350.000
|350.000
|-
|-
|[[File:Scavenger.png|frameless]]
|Scavenger
|Scavenger
|5% chance to boost your hp and mana regeneration when you kill a fully unlocked creature.
|5% chance to boost your hp and mana regeneration when you kill a fully unlocked creature.
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|275.000
|275.000
|-
|-
|[[File:FatalBlow.png|frameless]]
|Fatal blow
|Fatal blow
|3% chance to cause a fatal blow when you kill a fully unlocked creature.
|3% chance to cause a fatal blow when you kill a fully unlocked creature.
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|500.000
|500.000
|-
|-
|[[File:CallingHome.png|frameless]]
|Calling home
|Calling home
|Teleport to the bounty hall every 4 hours.  
|Teleport to the bounty hall every 4 hours.  
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|150.000
|150.000
|-
|-
|[[File:MasterTraderWa.png|frameless]]
|Master Trader
|Master Trader
|Ability to sell to both blue and green djinn. Also allows you to sell special products.
|Ability to sell to both blue and green djinn. Also allows you to sell special products.
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|500.000
|500.000
|-
|-
|
|'''Total'''
|'''Total'''
| -
| -

Revision as of 22:51, 16 July 2023

Introduction

Charms can be unlocked by finishing the bounty requirement for each monster. There are currently 7 categories of charms. Once you have gathered enough charm points, you can exchange them in the Bounty Hall (Darashia) for a gold fee. You do not need to activate the charm, this is a visual bug in the interface. Once you unlock a charm it is permanent. The charm will automatically trigger on unlocked monsters except for Master Tanner, this charm will work on any creature once you unlock it.

There are 3 stages of bounty

  • Stage 1 : reveals location
  • Stage 2 : reveals loot table
  • Stage 3 : rewards the points

Bounty category

Charm points Kills required List of monsters Unique monsters Points obtainable
5 100 Badger, black sheep, bug, butterfly (blue, red, yellow, purple), cave rat, chicken, deer, dog, flamingo, hyaena, parrot, pig, poison spider, rabbit, rat, sheep, skunk, snake, spider, wasp, winter wolf, wolf 25 125
10 250 Amazon, bandit, bear, cobra, crocodile, dwarf, elf, frost troll, ghoul, goblin, larva, lion, minotaur, orc, orc spearman, orc warrior, polar bear, rotworm, scorpion, skeleton, smuggler, spit nettle, swamp troll, troll, valkyrie, wild warrior, witch 27 270
15 500 Assassin, bonebeast, centaur, crypt shambler, cyclops, dark monk, demon skeleton, dwarf geomancer, dwarf guard, dwarf soldier, elf arcanist, elf scout, fire devil, fire elemental, gargoyle, ghost, hunter, minotaur archer, minotaur guard, minotaur mage, monk, mummy, orc berserker, orc leader, orc rider, orc shaman, sand scorpion, scarab, slime, stalker, stone golem, tarantula, turtle, vampire, war wolf 35 525
25 1.000 Beholder, black knight, blood crawler, blue djinn, dragon, efreet, green djinn, lich, marid, necromancer, orc warlord, priestess 12 300
35 1.500 Ancient scarab, banshee, dragon lord, ettin, giant spider, harpy, hero, hydra, misery, shadow panther, watcher 11 385
50 2.500 Ancient dragon, behemoth, black widow, blazing skull, blood bat, colossus, dark rider, demon, elder beholder, elder tree, executioner, furious mistress, grim reaper, hellhound, hellfire demon, ice dragon, medusa, phoenix, processed books. sharir, undead dragon, warlock, wicked blacksmith 23 1.150
100 5 Unicorn, Yeti 2 200
Total 135 2.955

Charm category

Visual Charm Description NPC Charms Gold cost
Lucky 10% chance for a shiny to spawn when you kill a fully unlocked creature.


The normal shiny spawn is 1/250 and the chance for a charm shiny spawn is 1/4000 together making it 0.44% up from 0.4% so a 10% buff in total.

Rogue 750 500.000
Master Tanner Increase skinning chance by 300% Falcon 250 150.000
Monster expert 1% extra experience when you kill a fully unlocked creature. Foxy 500 350.000
Scavenger 5% chance to boost your hp and mana regeneration when you kill a fully unlocked creature. Viper 400 275.000
Fatal blow 3% chance to cause a fatal blow when you kill a fully unlocked creature. Bullet 750 500.000
Calling home Teleport to the bounty hall every 4 hours. Comet 250 150.000
Master Trader Ability to sell to both blue and green djinn. Also allows you to sell special products.


As of now, it seems like you need a hireling to be able to sell to your opposite faction

Abdullah 250 500.000
Total - - 3.150 2.425.000

Bounty loot table (rare & very rare only)

Creature Name Item
Ancient dragon Dragon shield (10%), dragon hammer (9%), platinum amulet (4.5%), fire sword (4%), fire axe (4%), dragon filet (2.5%) draconian blade (1.5%), green gem (1.5%), royal helmet (1.3%), dragon scale mail (1%), draconian helmet (0.5%), crystal coin (0.5%), ancient royal armor (0%), dragon scale boots (0%), ancient legs (0%)
Ancient scarab Daramanian waraxe (4%), scarab shell (4%), scarab amulet (2%), ancient amulet (1%), War axe (0.2%), scarab bow (0.2%)
Banshee Banshee tear (1.9%), yellow gem (1.5%), ruby necklace (1%), blue robe (0.4%), saphire amulet (0.2%), red robe (0.1%), white dress (0.1%)
Behemoth Giant sword (1%), guardian halberd (1%) , steel boots (0.1%)
Beholder Beholder shield (0.8%), staff of darkness (0.2%), beholder helmet (0%), beholder amulet (0%)
Black knight Knight armor (1%), knight legs (1%), ruby necklace (0.8%), boots of haste (0.5%), dragon lance (0.3%), darkest heart (0%), black knight legs (0%)
Black widow Blue robe (3%), boots of haste (0.4%), spidersilk armor (0.2%), cursed bow (0.1%), blood herb (0.1%), magical circlet (0%), arcane staff (0%), spidersilk legs (0%)
Blazing skull Skull armor (1.2%), burning giant sword (1%), flaming bow (0.1%), spellbook of hellfire (0%), backpack of inferno (0%)
Blood bat Knight legs (2.5%), staff of darkness (1.5%), warrior helmet (1.2%), vampire shield (0.8%), skull blade (0.3%), heavy bag of a deceased (0.2%), nightmare whip (0.1%), nightfall backpack (0%), robe of despair (0%)
Blue djinn Blue magical rose (1%), fire sword (0.6%), blue robe (0.5%)
Centaur Two handed axe (1.5%), hunter shield (0.6%), fur armor (0.2%), centaur axe (0.1%), composite bow (0%)
Dark rider Warrior helmet (4%), knight legs (3%), knight armor (2.5%), skull armor (1.5%), skull legs (1%), steel boots (0.5%), skull blade (0.3%), heavy bag of a deceased (0.1%), black knight legs (0%), robe of despair (0%), darkest heart (0%)
Demon Giant sword (1.5%), platinum amulet (1.5%), demon shield (0.6%), golden legs (0.3%), demon claw (0.3%), mastermind shield (0.2%), magic plate armor (0%), devil shot (0%), great fireball scroll (0%)
Demon skeleton Guardian shield (0.1%), skull armor (0%)
Dragon Dragon wing (2%), dragon hammer (1%), green dragon scale (1%), the dragonkiller (0.1%), dragon filet (0%), green dragon head (0%), draconian helmet (0%)
Dragon lord Red dragon scale (2.5%), fire sword (0.9%), Tower shield (0.3%), royal helmet (0.2%), dragon scale mail (0.1%), draconian blade (0.1%), rare dragon egg (0%), red dragon head (0%), great fireball scroll (0%), dragon filet (0%)
Efreet Red magical rose (2%), green robe (1%), skull staff (0.7%), lunar staff (0.3%), green gem (0.1%), boots of haste (0.1%)
Elder beholder Ring of healing (4%), skull staff (2.5%), beholder shield (2.5%), green robe (1.6%), royal sword (1.5%), might ring (1%), giant beholder eye (1%), staff of darkness (1%), beholder helmet (0.3%), beholder boots (0%)
Elder tree Magical orchid (2%), green gem (2%), green robe (1%), primitive club (0.8%), ring of the sky (0.8%), spring blade (0.5%), leaf crossbow (0.1%), everlasting legs (0%), everlasting armor (0%), everlasting helmet (0%)
Ettin Giant shield (1.3%), war horn (1%), primitive club (0.8%), demon bone (0%)
Fire devil Fire club (0.2%), fire axe (0.2%), fire sword (0.%), flaming bow (0%)
Ghoul Life amulet (0%)
Giant spider Knight armor (0.8%), platinum amulet (0.5%), knight legs (0.3%), spidersilk armor (0%), spidersilk legs (0%)
Green djinn Red magical rose (1%), knight axe (0.6%), green robe (0.5%)
Harpy Valkyrie armor (1%), valkyrie legs (0.8%), harpy blade (0.5%), ravenwing (0.1%)
Hellhound Knight axe (12%), fire sword (8.5%), fire axe (7%), gold nugget (8%), knight armor (6%), ravenwing (5%), skull legs (2%), hydra slayer (2%), skull armor (1.5%), burning giant sword (1%), fearbringer (0.8%), infernal helmet, (0%) burning shield (0%), infernal greaves (0%), infernal chestplate (0%)
Hellfire demon Knight armor (3.5%), burning giant sword (0.7%), demon shield (0.2%), demonbone amulet (0.2%), mastermind shield (0.1%), demonic axe (0.1%), burning shield (0%), demon boots (0%)
Hero Hero cape (3%), crown helmet (1.5%), crown armor (0.7%), crown shield (0.5%), fire sword (0.5%), crown legs (0.3%), green robe (0.3%), composite bow (0.1%), crown boots (0%), holy ankh (0%)
Hunter Composite bow (0%), paladin armor (0%)
Hydra Warrior helmet (2%), knight armor (1.5%), medusa shield (0.3%), royal helmet (0.2%), hydra slayer (0.1%), boots of haste (0.1%), life amulet (0%)
Ice dragon Frozen blade (0.9%), royal helmet (0.4%), frozen dragon scale mail (0.1%), dragon head (0%), dragon filet (0%), frozen greaves (0%), frozen boots (0%)
Misery Boots of haste (0.5%)
Necromancer Boots of haste (0.2%), demonic book (0%)
Orc warlord Fire club (0.1%), amazon shield (0%)
Possessed book Demon shield (0.2%), ring of the sky (0.2%), spellbook of mysteries (0.1%), nightmare book (0%), librarian spellbook (0%)
Priestess Boots of haste (0.2%), demonic book (0%)
Shadow panther Fur armor (1%), nomad robe (0.9%), staff of darkness (0.5%), spellbook of nature (0.2%), shadow walkers (0.2%), blue robe (0.1%)
Vampire Vial of unicorn blood (4%), ice rapier (0.3%), vampire shield (0.1%)
Warlock Magical stone (2.5%), blue robe (1.5%), red gem (1%), golden armor (0.3%), ring of the sky (0.2%)
Watcher Crown helmet (4%), fire club (1.5%), crown shield (1%), crown armor (0.6%), crown legs (0.4%), watcher lantern (0.3%), paladin armor (0%), crown sword (0%)
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