Elderan:Charms & bounty table: Difference between revisions

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|Rogue
|Rogue
|750
|750
|500000
|500.000
|-
|-
|Master Tanner
|Master Tanner
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|Falcon
|Falcon
|250
|250
|150000
|150.000
|-
|-
|Monster expert
|Monster expert
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|Foxy
|Foxy
|500
|500
|350000
|350.000
|-
|-
|Scavenger
|Scavenger
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|Viper
|Viper
|400
|400
|275000
|275.000
|-
|-
|Fatal blow
|Fatal blow
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|Bullet
|Bullet
|750
|750
|500000
|500.000
|-
|-
|Calling home
|Calling home
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|Comet
|Comet
|250
|250
|150000
|150.000
|-
|-
|Master Trader
|Master Trader
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|Abdullah
|Abdullah
|250
|250
|500000
|500.000
|-
|-
|'''Total'''
|'''Total'''
| -
| -
| -
| -
|'''3150'''
|'''3.150'''
|'''2425000'''
|'''2.425.000'''
|}
|}



Revision as of 14:51, 8 April 2023

Introduction

File:Bountyh.png

Charms can be unlocked by finishing the requirements for each monster. There are currently 7 categories of charm points. Once you have gathered enough charm points and gold, you can exchange them in the Bounty Hall (Darashia). There are currently 7 charms that are activated permanently. You do not have to have an active charm, this is a visual bug. Once you have fully unlocked a monster, the charm will automatically trigger.


Bounty category

Charm points Kills required List of monsters Total obtainable
5 100 Badger, dog, sheep, bug, chicken, ... 125
10 250 Rotworm, skeleton, scorpion, troll, ... 270
15 500 Assasin, dwarf guard, fire devil, elf scout, ... 525
25 1000 Necromancer, dragon, orc warlord, beholder, ... 300
35 1500 Dragon lord, banshee, harpy, hero, ... 385
50 2500 Demon, ancient dragon, warlock. phoenix, ... 600
100 5 Unicorn, Yeti 200
Total 124 unique monsters 2405

Charm category

Charm Description NPC Charms Gold cost
Lucky 10% chance for a shiny to spawn when you kill a fully unlocked creature. Rogue 750 500.000
Master Tanner Increase skinning chance by 300% Falcon 250 150.000
Monster expert 1% extra experience when you kill a fully unlocked creature. Foxy 500 350.000
Scavenger 5% chance to boost your hp and mana regeneration when you kill a fully unlocked creature. Viper 400 275.000
Fatal blow 3% chance to cause a fatal blow when you kill a fully unlocked creature. Bullet 750 500.000
Calling home Teleport to the bounty hall every 4 hours. Does not work in combat! Comet 250 150.000
Master Trader Ability to sell to both blue and green djinn. Also allows you to sell special products. Abdullah 250 500.000
Total - - 3.150 2.425.000

Master trader Abdullah

Item Price
Golden mug 500
Red tome 5000
Purple tome 5000
Gold nugget 2000
Golden sickle 3000
Ancient scarab coin 300
Crystal necklace 500
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